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-rw-r--r--toolkit/andlabs/action.go30
-rw-r--r--toolkit/andlabs/add.go3
-rw-r--r--toolkit/andlabs/button.go3
-rw-r--r--toolkit/andlabs/debug.go42
-rw-r--r--toolkit/andlabs/main.go5
-rw-r--r--toolkit/andlabs/setText.go16
-rw-r--r--toolkit/andlabs/structs.go3
-rw-r--r--toolkit/andlabs/tab.go29
-rw-r--r--toolkit/andlabs/textbox.go25
-rw-r--r--toolkit/gocui/Makefile4
-rw-r--r--toolkit/gocui/add.go13
-rw-r--r--toolkit/gocui/click.go169
-rw-r--r--toolkit/gocui/color.go143
-rw-r--r--toolkit/gocui/common.go97
-rw-r--r--toolkit/gocui/gocui.go2
-rw-r--r--toolkit/gocui/help.go10
-rw-r--r--toolkit/gocui/keybindings.go27
-rw-r--r--toolkit/gocui/mouse.go66
-rw-r--r--toolkit/gocui/showStdout.go1
-rw-r--r--toolkit/gocui/structs.go21
-rw-r--r--toolkit/gocui/tab.go4
-rw-r--r--toolkit/gocui/view.go46
-rw-r--r--toolkit/widget.go3
23 files changed, 548 insertions, 214 deletions
diff --git a/toolkit/andlabs/action.go b/toolkit/andlabs/action.go
index c792a09..16a895b 100644
--- a/toolkit/andlabs/action.go
+++ b/toolkit/andlabs/action.go
@@ -1,6 +1,7 @@
package main
import (
+ "strconv"
"github.com/andlabs/ui"
"git.wit.org/wit/gui/toolkit"
)
@@ -20,6 +21,9 @@ func (n *node) show(b bool) {
}
func (n *node) enable(b bool) {
+ if n == nil {
+ panic("WHAT? enable was passed nil. How does this even happen?")
+ }
if n.tk == nil {
return
}
@@ -193,12 +197,32 @@ func rawAction(a toolkit.Action) {
n := rootNode.findWidgetId(a.WidgetId)
- switch a.ActionType {
- case toolkit.Add:
+ if (a.ActionType == toolkit.Add) {
ui.QueueMain(func() {
add(a)
})
- sleep(.05)
+ // TODO: remove this artificial delay
+ // sleep(.001)
+ return
+ }
+
+ if (a.ActionType == toolkit.Dump) {
+ log(debugNow, "rawAction() Dump =", a.ActionType, a.WidgetType, n.Name)
+ rootNode.listChildren(true)
+ return
+ }
+
+ if (n == nil) {
+ rootNode.listChildren(true)
+ log(true, "rawAction() ERROR findWidgetId found nil", a.ActionType, a.WidgetType)
+ log(true, "rawAction() ERROR findWidgetId found nil for id =", a.WidgetId)
+ log(true, "rawAction() ERROR findWidgetId found nil", a.ActionType, a.WidgetType)
+ log(true, "rawAction() ERROR findWidgetId found nil for id =", a.WidgetId)
+ return
+ panic("findWidgetId found nil for id = " + strconv.Itoa(a.WidgetId))
+ }
+
+ switch a.ActionType {
case toolkit.Show:
n.show(true)
case toolkit.Hide:
diff --git a/toolkit/andlabs/add.go b/toolkit/andlabs/add.go
index fcdc56b..b01dd20 100644
--- a/toolkit/andlabs/add.go
+++ b/toolkit/andlabs/add.go
@@ -134,6 +134,9 @@ func (p *node) place(n *node) bool {
log(logError, "n.tk.uiControl == nil", n.tk)
panic("n.tk.uiControl == nil")
}
+ log(logError, "THIS SHOULD NEVER HAPPEN ??????? trying to place() node=", n.WidgetId, n.Name, n.Text, n.WidgetType)
+ log(logError, "THIS SHOULD NEVER HAPPEN ??????? trying to place() on parent=", p.WidgetId, p.Name, p.Text, p.WidgetType)
+ // panic("n.tk.uiControl == nil")
p.tk.uiTab.Append(n.Text, n.tk.uiControl)
p.tk.boxC += 1
return true
diff --git a/toolkit/andlabs/button.go b/toolkit/andlabs/button.go
index a6260b5..d61c0ea 100644
--- a/toolkit/andlabs/button.go
+++ b/toolkit/andlabs/button.go
@@ -6,7 +6,7 @@ import (
)
func (p *node) newButton(n *node) {
- log(debugToolkit, "newButton()", n.Name)
+ log(debugToolkit, "newButton() START", n.Name)
t := p.tk
if (t == nil) {
@@ -27,4 +27,5 @@ func (p *node) newButton(n *node) {
n.tk = newt
p.place(n)
+ log(debugToolkit, "newButton() END", n.Name)
}
diff --git a/toolkit/andlabs/debug.go b/toolkit/andlabs/debug.go
index 7abd2d1..87e875d 100644
--- a/toolkit/andlabs/debug.go
+++ b/toolkit/andlabs/debug.go
@@ -1,6 +1,9 @@
package main
-import "git.wit.org/wit/gui/toolkit"
+import (
+ "strconv"
+ "git.wit.org/wit/gui/toolkit"
+)
var defaultBehavior bool = true
@@ -126,3 +129,40 @@ func flag(a *toolkit.Action) {
log(debugError, "Can't set unknown flag", a.S)
}
}
+
+func (n *node) dumpWidget(b bool) {
+ var info, d string
+
+ if (n == nil) {
+ log(debugError, "dumpWidget() node == nil")
+ return
+ }
+ info = n.WidgetType.String()
+
+ d = strconv.Itoa(n.WidgetId) + " " + info + " " + n.Name
+
+ var tabs string
+ for i := 0; i < listChildrenDepth; i++ {
+ tabs = tabs + defaultPadding
+ }
+ log(b, tabs + d)
+}
+
+var defaultPadding string = " "
+var listChildrenDepth int = 0
+
+func (n *node) listChildren(dump bool) {
+ if (n == nil) {
+ return
+ }
+
+ n.dumpWidget(dump)
+ if len(n.children) == 0 {
+ return
+ }
+ for _, child := range n.children {
+ listChildrenDepth += 1
+ child.listChildren(dump)
+ listChildrenDepth -= 1
+ }
+}
diff --git a/toolkit/andlabs/main.go b/toolkit/andlabs/main.go
index f66849d..3ba3079 100644
--- a/toolkit/andlabs/main.go
+++ b/toolkit/andlabs/main.go
@@ -30,7 +30,8 @@ func catchActionChannel() {
muAction.Lock()
// TODO ui.QueueMain(f)
// TODO ui.QueueMain( func() {rawAction(a)} )
- rawAction(a)
+ ui.QueueMain( func() {rawAction(a)} )
+ // rawAction(a)
muAction.Unlock()
log(logInfo, "catchActionChannel() STUFF END", a.WidgetId, a.ActionType, a.WidgetType)
}
@@ -57,7 +58,7 @@ func init() {
log(logNow, "Init() START")
log(debugToolkit, "Init()")
// Can you pass values to a plugin init() ? Otherwise, there is no way to safely print
- // log(debugToolkit, "gui/toolkit init() Setting defaultBehavior = true")
+ // log(debugToolkit, "init() Setting defaultBehavior = true")
setDefaultBehavior(true)
// andlabs = make(map[int]*andlabsT)
diff --git a/toolkit/andlabs/setText.go b/toolkit/andlabs/setText.go
index 11de327..a3332f5 100644
--- a/toolkit/andlabs/setText.go
+++ b/toolkit/andlabs/setText.go
@@ -5,6 +5,7 @@ import (
)
func (n *node) setText(a *toolkit.Action) {
+ log(debugChange, "setText() START with a.S =", a.S)
t := n.tk
if (t == nil) {
log(debugError, "setText error. tk == nil", n.Name, n.WidgetId)
@@ -34,9 +35,19 @@ func (n *node) setText(a *toolkit.Action) {
case toolkit.Textbox:
switch a.ActionType {
case toolkit.Set:
- t.uiMultilineEntry.SetText(a.S)
+ if (t.uiEntry != nil) {
+ t.uiEntry.SetText(a.S)
+ }
+ if (t.uiMultilineEntry != nil) {
+ t.uiMultilineEntry.SetText(a.S)
+ }
case toolkit.SetText:
- t.uiMultilineEntry.SetText(a.S)
+ if (t.uiEntry != nil) {
+ t.uiEntry.SetText(a.S)
+ }
+ if (t.uiMultilineEntry != nil) {
+ t.uiMultilineEntry.SetText(a.S)
+ }
default:
log(debugError, "setText() unknown", a.ActionType, "on checkbox", n.Name)
}
@@ -113,4 +124,5 @@ func (n *node) setText(a *toolkit.Action) {
default:
log(debugError, "plugin Send() Don't know how to setText on", n.WidgetType, "yet", a.ActionType)
}
+ log(debugChange, "setText() END with a.S =", a.S)
}
diff --git a/toolkit/andlabs/structs.go b/toolkit/andlabs/structs.go
index c71732d..507a50c 100644
--- a/toolkit/andlabs/structs.go
+++ b/toolkit/andlabs/structs.go
@@ -51,6 +51,9 @@ type andlabsT struct {
parent *andlabsT
children []*andlabsT
+ // used to track if a tab has a child widget yet
+ child bool
+
uiControl ui.Control
uiBox *ui.Box
diff --git a/toolkit/andlabs/tab.go b/toolkit/andlabs/tab.go
index eecebfa..2f44b03 100644
--- a/toolkit/andlabs/tab.go
+++ b/toolkit/andlabs/tab.go
@@ -23,7 +23,7 @@ func (p *node) newTab(n *node) {
var newt *andlabsT
if (p.WidgetType != toolkit.Window) {
- log(debugToolkit, "newTab() uiWindow == nil. I can't add a toolbar without window", n.WidgetId, n.ParentId)
+ log(debugError, "newTab() uiWindow == nil. I can't add a toolbar without window", n.WidgetId, n.ParentId)
return
}
t := p.tk
@@ -38,7 +38,15 @@ func (p *node) newTab(n *node) {
} else {
// this means you have to append a tab
log(debugToolkit, "newTab() GOOD. This should be an additional tab:", n.WidgetId, n.ParentId)
- newt = t.appendTab(n.Text)
+ if (n.WidgetType == toolkit.Tab) {
+ // andlabs doesn't have multiple tab widgets so make a fake one?
+ // this makes a andlabsT internal structure with the parent values
+ newt = new(andlabsT)
+ newt.uiWindow = t.uiWindow
+ newt.uiTab = t.uiTab
+ } else {
+ newt = t.appendTab(n.Text)
+ }
}
n.tk = newt
@@ -63,7 +71,7 @@ func rawTab(w *ui.Window, name string) *andlabsT {
log(debugError, "UiWindow == nil. I can't add a tab without a window")
log(debugError, "UiWindow == nil. I can't add a tab without a window")
log(debugError, "UiWindow == nil. I can't add a tab without a window")
- sleep(1)
+ // sleep(1)
return nil
}
@@ -77,13 +85,13 @@ func rawTab(w *ui.Window, name string) *andlabsT {
func (t *andlabsT) appendTab(name string) *andlabsT {
var newT andlabsT
- log(debugToolkit, "gui.toolkit.NewTab() ADD", name)
+ log(debugToolkit, "appendTab() ADD", name)
if (t.uiTab == nil) {
- log(debugToolkit, "gui.Toolkit.UiWindow == nil. I can't add a widget without a place to put it")
+ log(debugToolkit, "UiWindow == nil. I can't add a widget without a place to put it")
panic("should never have happened. wit/gui/toolkit has ui.Tab == nil")
}
- log(debugToolkit, "gui.toolkit.AddTab() START name =", name)
+ log(debugToolkit, "appendTab() START name =", name)
var hbox *ui.Box
if (defaultBehavior) {
@@ -103,12 +111,3 @@ func (t *andlabsT) appendTab(name string) *andlabsT {
newT.uiBox = hbox
return &newT
}
-
-/*
-func newTab(n *node) {
- log(logInfo, "newTab() add to parent id:", n.ParentId)
-
- p := n.parent
- p.newTab(n)
-}
-*/
diff --git a/toolkit/andlabs/textbox.go b/toolkit/andlabs/textbox.go
index 56788d8..1745d11 100644
--- a/toolkit/andlabs/textbox.go
+++ b/toolkit/andlabs/textbox.go
@@ -8,14 +8,25 @@ import (
func (p *node) newTextbox(n *node) {
newt := new(andlabsT)
- e := ui.NewNonWrappingMultilineEntry()
- newt.uiMultilineEntry = e
- newt.uiControl = e
+ if (n.X == 1) {
+ e := ui.NewEntry()
+ newt.uiEntry = e
+ newt.uiControl = e
- e.OnChanged(func(spin *ui.MultilineEntry) {
- n.S = spin.Text()
- n.doUserEvent()
- })
+ e.OnChanged(func(spin *ui.Entry) {
+ n.S = spin.Text()
+ n.doUserEvent()
+ })
+ } else {
+ e := ui.NewNonWrappingMultilineEntry()
+ newt.uiMultilineEntry = e
+ newt.uiControl = e
+
+ e.OnChanged(func(spin *ui.MultilineEntry) {
+ n.S = spin.Text()
+ n.doUserEvent()
+ })
+ }
n.tk = newt
p.place(n)
}
diff --git a/toolkit/gocui/Makefile b/toolkit/gocui/Makefile
index 6c4f7d5..4f2a6ee 100644
--- a/toolkit/gocui/Makefile
+++ b/toolkit/gocui/Makefile
@@ -2,10 +2,10 @@ all: plugin
ldd ../gocui.so
goget:
- GO111MODULE="off" go get -v -t -u
+ go get -v -t -u
plugin:
- GO111MODULE="off" go build -v -x -buildmode=plugin -o ../gocui.so
+ go build -v -x -buildmode=plugin -o ../gocui.so
objdump:
objdump -t ../gocui.so |less
diff --git a/toolkit/gocui/add.go b/toolkit/gocui/add.go
index 97d65d3..446d70c 100644
--- a/toolkit/gocui/add.go
+++ b/toolkit/gocui/add.go
@@ -31,29 +31,40 @@ func (n *node) addWidget() {
switch n.WidgetType {
case toolkit.Root:
log(logInfo, "setStartWH() rootNode w.id =", n.WidgetId, "w.name", n.Name)
+ nw.color = &colorRoot
n.setFake()
return
case toolkit.Flag:
+ nw.color = &colorFlag
n.setFake()
return
case toolkit.Window:
nw.frame = false
- redoWindows(0,0)
+ nw.color = &colorWindow
+ // redoWindows(0,0)
return
case toolkit.Tab:
+ nw.color = &colorTab
+ // redoWindows(0,0)
return
+ case toolkit.Button:
+ nw.color = &colorButton
case toolkit.Box:
+ nw.color = &colorBox
nw.isFake = true
n.setFake()
return
case toolkit.Grid:
+ nw.color = &colorGrid
nw.isFake = true
n.setFake()
return
case toolkit.Group:
+ nw.color = &colorGroup
nw.frame = false
return
case toolkit.Label:
+ nw.color = &colorLabel
nw.frame = false
return
default:
diff --git a/toolkit/gocui/click.go b/toolkit/gocui/click.go
index 380b0a3..cb58bc3 100644
--- a/toolkit/gocui/click.go
+++ b/toolkit/gocui/click.go
@@ -1,17 +1,23 @@
package main
import (
+ "fmt"
"github.com/awesome-gocui/gocui"
"git.wit.org/wit/gui/toolkit"
)
// set isCurrent = false everywhere
-func UnsetCurrent(n *node) {
+func unsetCurrent(n *node) {
w := n.tk
w.isCurrent = false
+ if n.WidgetType == toolkit.Tab {
+ // n.tk.color = &colorTab
+ // n.setColor()
+ }
+
for _, child := range n.children {
- UnsetCurrent(child)
+ unsetCurrent(child)
}
}
@@ -22,7 +28,14 @@ func (n *node) updateCurrent() {
log("updateCurrent()", n.Name)
if n.WidgetType == toolkit.Tab {
if n.IsCurrent() {
+ // n.tk.color = &colorActiveT
+ n.setColor(&colorActiveT)
+ n.hideView()
+ n.showView()
setCurrentTab(n)
+ } else {
+ // n.tk.color = &colorTab
+ // n.setColor()
}
return
}
@@ -47,7 +60,7 @@ func setCurrentWindow(n *node) {
if n.WidgetType != toolkit.Window {
return
}
- UnsetCurrent(me.rootNode)
+ unsetCurrent(me.rootNode)
if n.hasTabs {
// set isCurrent = true on the first tab
@@ -66,7 +79,7 @@ func setCurrentTab(n *node) {
if n.WidgetType != toolkit.Tab {
return
}
- UnsetCurrent(me.rootNode)
+ unsetCurrent(me.rootNode)
w.isCurrent = true
p := n.parent.tk
p.isCurrent = true
@@ -83,14 +96,51 @@ func (n *node) doWidgetClick() {
// me.rootNode.redoColor(true)
me.rootNode.dumpTree(true)
case toolkit.Window:
- me.rootNode.hideWidgets()
+ if (me.currentWindow == n) {
+ return
+ }
+ if (me.currentWindow != nil) {
+ unsetCurrent(me.currentWindow)
+ me.currentWindow.setColor(&colorWindow)
+ me.currentWindow.hideWidgets()
+ }
+ n.hideWidgets()
+ me.currentWindow = n
+ // setCurrentWindow(n) // probably delete this
+ n.setColor(&colorActiveW)
n.redoTabs(me.TabW, me.TabH)
+ for _, child := range n.children {
+ if (child.currentTab == true) {
+ log(true, "FOUND CURRENT TAB", child.Name)
+ setCurrentTab(child)
+ child.placeWidgets(me.RawW, me.RawH)
+ child.showWidgets()
+ return
+ }
+ }
+ /* FIXME: redo this
if ! n.hasTabs {
- setCurrentWindow(n)
- n.placeWidgets(me.RawW, me.RawH)
- n.showWidgets()
}
+ */
case toolkit.Tab:
+ if (n.IsCurrent()) {
+ return // do nothing if you reclick on the already selected tab
+ }
+ // find the window and disable the active tab
+ p := n.parent
+ if (p != nil) {
+ p.hideWidgets()
+ p.redoTabs(me.TabW, me.TabH)
+ unsetCurrent(p)
+ for _, child := range p.children {
+ if child.WidgetType == toolkit.Tab {
+ child.setColor(&colorTab)
+ n.currentTab = false
+ }
+ }
+ }
+ n.currentTab = true
+ n.setColor(&colorActiveT)
setCurrentTab(n)
n.placeWidgets(me.RawW, me.RawH)
n.showWidgets()
@@ -118,6 +168,50 @@ func (n *node) doWidgetClick() {
n.toggleTree()
case toolkit.Button:
n.doUserEvent()
+ case toolkit.Dropdown:
+ log(true, "do the dropdown here")
+ if (me.ddview == nil) {
+ me.ddview = addDropdown()
+ tk := me.ddview.tk
+ tk.gocuiSize.w0 = 20
+ tk.gocuiSize.w1 = 40
+ tk.gocuiSize.h0 = 10
+ tk.gocuiSize.h1 = 25
+ tk.v, _ = me.baseGui.SetView("ddview",
+ tk.gocuiSize.w0,
+ tk.gocuiSize.h0,
+ tk.gocuiSize.w1,
+ tk.gocuiSize.h1, 0)
+ if (tk.v == nil) {
+ return
+ }
+ tk.v.Wrap = true
+ tk.v.Frame = true
+ tk.v.Clear()
+ fmt.Fprint(tk.v, "example.com\nwit.org\nwit.com")
+ me.ddview.SetVisible(true)
+ return
+ }
+ log(true, "doWidgetClick() visible =", me.ddview.Visible())
+ if (me.ddview.Visible()) {
+ me.ddview.SetVisible(false)
+ me.baseGui.DeleteView("ddview")
+ me.ddview.tk.v = nil
+ } else {
+ var dnsList string
+ for i, s := range n.vals {
+ log(logNow, "AddText()", n.Name, i, s)
+ dnsList += s + "\n"
+ }
+ me.ddNode = n
+ log(logNow, "new dns list should be set to:", dnsList)
+ me.ddview.Text = dnsList
+ me.ddview.SetText(dnsList)
+ me.ddview.SetVisible(true)
+ }
+ for i, s := range n.vals {
+ log(logNow, "AddText()", n.Name, i, s)
+ }
default:
}
}
@@ -162,26 +256,15 @@ func click(g *gocui.Gui, v *gocui.View) error {
n := findUnderMouse()
if (n != nil) {
log(logNow, "click() Found widget =", n.WidgetId, n.Name, ",", n.Text)
+ if (n.Name == "DropBox") {
+ log(logNow, "click() this is the dropdown menu. set a flag here what did I click? where is the mouse?")
+ log(logNow, "click() set a global dropdown clicked flag=true here")
+ me.ddClicked = true
+ }
n.doWidgetClick()
} else {
log(logNow, "click() could not find node name =", v.Name())
}
- /*
- i, err := strconv.Atoi(v.Name())
- if (err != nil) {
- log(logError, "click() Can't find widget. error =", err)
- } else {
- log(logVerbose, "click() ok v.Name() =", v.Name())
- n := me.rootNode.findWidgetId(i)
- if (n == nil) {
- log(logError, "click() CANT FIND VIEW in binary tree. v.Name =", v.Name())
- return nil
- }
- log(logNow, "click() Found widget =", n.WidgetId, n.Name, ",", n.Text)
- n.doWidgetClick()
- return nil
- }
- */
if _, err := g.SetCurrentView(v.Name()); err != nil {
return err
@@ -207,6 +290,17 @@ func findUnderMouse() *node {
found = n
}
}
+ if (n == me.ddview) {
+ log(true, "findUnderMouse() found ddview")
+ if n.Visible() {
+ log(true, "findUnderMouse() and ddview is visable. hide it here. TODO: find highlighted row")
+ found = n
+ // find the actual value here and set the dropdown widget
+ me.baseGui.DeleteView("ddview")
+ } else {
+ log(true, "findUnderMouse() I was lying, actually it's not found")
+ }
+ }
for _, child := range n.children {
f(child)
@@ -217,7 +311,7 @@ func findUnderMouse() *node {
// TODO: pop up menu with a list of them
for _, n := range widgets {
//log(logNow, "ctrlDown() FOUND widget", widget.id, widget.name)
- n.showWidgetPlacement(logNow, "ctrlDown() FOUND")
+ n.showWidgetPlacement(logNow, "findUnderMouse() FOUND")
}
return found
}
@@ -228,27 +322,6 @@ func ctrlDown(g *gocui.Gui, v *gocui.View) error {
// var widgets []*node
// var f func (n *node)
found = findUnderMouse()
- /*
- w, h := g.MousePosition()
-
- // find buttons that are below where the mouse button click
- f = func(n *node) {
- widget := n.tk
- // ignore widgets that are not visible
- if n.Visible() {
- if ((widget.gocuiSize.w0 <= w) && (w <= widget.gocuiSize.w1) &&
- (widget.gocuiSize.h0 <= h) && (h <= widget.gocuiSize.h1)) {
- widgets = append(widgets, n)
- found = n
- }
- }
-
- for _, child := range n.children {
- f(child)
- }
- }
- f(me.rootNode)
- */
if (me.ctrlDown == nil) {
setupCtrlDownWidget()
me.ctrlDown.Text = found.Name
@@ -266,9 +339,9 @@ func ctrlDown(g *gocui.Gui, v *gocui.View) error {
cd.gocuiSize.w1 = newR.w1
cd.gocuiSize.h1 = newR.h1
if me.ctrlDown.Visible() {
- me.ctrlDown.deleteView()
+ me.ctrlDown.hideView()
} else {
- me.ctrlDown.updateView()
+ me.ctrlDown.showView()
}
me.ctrlDown.showWidgetPlacement(logNow, "ctrlDown:")
return nil
diff --git a/toolkit/gocui/color.go b/toolkit/gocui/color.go
index 5dbed05..4c2ea76 100644
--- a/toolkit/gocui/color.go
+++ b/toolkit/gocui/color.go
@@ -3,86 +3,85 @@ package main
import (
"math/rand"
"github.com/awesome-gocui/gocui"
- "git.wit.org/wit/gui/toolkit"
)
-// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite
-// gocui.GetColor("#FFAA55") // Dark Purple
-func (n *node) setDefaultWidgetColor() {
- w := n.tk
- log(logInfo, "setDefaultWidgetColor() on", n.WidgetType, n.Name)
- v, _ := me.baseGui.View(w.cuiName)
- if (v == nil) {
- log(logError, "setDefaultWidgetColor() failed on view == nil")
- return
- }
- sleep(.05)
- // v.BgColor = gocui.GetColor("#FFAA55") // Dark Purple
- // v.BgColor = gocui.GetColor("#88AA55") // heavy purple
- // v.BgColor = gocui.GetColor("#111111") // crazy red
- // v.BgColor = gocui.GetColor("#FF9911") // heavy red
- // v.SelBgColor = gocui.GetColor("#FFEE11") // blood red
+//w.v.SelBgColor = gocui.ColorCyan
+//color.go: w.v.SelFgColor = gocui.ColorBlack
+//color.go: w.v.BgColor = gocui.ColorGreen
- // v.BgColor = gocui.GetColor("#55AAFF") // super light grey
- // v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow
- switch n.WidgetType {
- case toolkit.Root:
- v.FrameColor = gocui.ColorRed
- v.BgColor = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
- case toolkit.Flag:
- v.FrameColor = gocui.ColorRed
- v.BgColor = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
- case toolkit.Window:
- v.FgColor = gocui.ColorCyan
- v.SelBgColor = gocui.ColorBlue
- v.FrameColor = gocui.ColorBlue
- case toolkit.Tab:
- v.SelBgColor = gocui.ColorBlue
- v.FrameColor = gocui.ColorBlue
- case toolkit.Button:
- v.BgColor = gocui.ColorWhite
- v.FrameColor = gocui.ColorGreen
- v.SelBgColor = gocui.ColorBlack
- v.SelFgColor = gocui.ColorGreen
- case toolkit.Label:
- v.BgColor = gocui.GetColor("#55AAFF") // super light grey
- v.SelBgColor = gocui.GetColor("#55AAFF") // super light grey
- case toolkit.Box:
- v.FrameColor = gocui.ColorRed
- // v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow
- v.BgColor = gocui.GetColor("#DDDDDD") // light purple
- case toolkit.Grid:
- // v.FgColor = gocui.ColorCyan
- // v.SelBgColor = gocui.ColorBlue
- // v.FrameColor = gocui.ColorBlue
- case toolkit.Group:
- v.BgColor = gocui.GetColor("#55AAFF") // super light grey
- default:
- }
+type colorT struct {
+ frame gocui.Attribute
+ fg gocui.Attribute
+ bg gocui.Attribute
+ selFg gocui.Attribute
+ selBg gocui.Attribute
+ name string
}
-// SetColor("#FFAA55") // purple
-func (w *cuiWidget) SetColor(c string) {
- if (w.v == nil) {
- log(logError, "SetColor() failed on view == nil")
+var none gocui.Attribute = gocui.AttrNone
+var lightPurple gocui.Attribute = gocui.GetColor("#DDDDDD") // light purple
+var darkPurple gocui.Attribute = gocui.GetColor("#FFAA55") // Dark Purple
+var heavyPurple gocui.Attribute = gocui.GetColor("#88AA55") // heavy purple
+var powdererBlue gocui.Attribute = gocui.GetColor("#B0E0E6") // w3c 'powerder blue'
+var superLightGrey gocui.Attribute = gocui.GetColor("#55AAFF") // super light grey
+
+// Standard defined colors from gocui:
+// ColorBlack ColorRed ColorGreen ColorYellow ColorBlue ColorMagenta ColorCyan ColorWhite
+
+// v.BgColor = gocui.GetColor("#111111") // crazy red
+// v.BgColor = gocui.GetColor("#FF9911") // heavy red
+// v.SelBgColor = gocui.GetColor("#FFEE11") // blood red
+
+// v.BgColor = gocui.GetColor("#55AAFF") // super light grey
+// v.BgColor = gocui.GetColor("#FFC0CB") // 'w3c pink' yellow
+
+// Normal Text On mouseover
+// Widget Frame Text background Text background
+var colorWindow colorT = colorT{ none , gocui.ColorBlue, none , none , powdererBlue , "normal window"}
+var colorActiveW colorT = colorT{ none , none , powdererBlue , none , powdererBlue , "active window"}
+
+var colorTab colorT = colorT{gocui.ColorBlue, gocui.ColorBlue, none , none , powdererBlue , "normal tab"}
+var colorActiveT colorT = colorT{gocui.ColorBlue, none , powdererBlue , none , powdererBlue , "active tab"}
+
+var colorButton colorT = colorT{gocui.ColorGreen, none , gocui.ColorWhite, gocui.ColorGreen, gocui.ColorBlack, "normal button"}
+var colorLabel colorT = colorT{ none , none , superLightGrey , none , superLightGrey , "normal label"}
+var colorGroup colorT = colorT{ none , none , superLightGrey , none , superLightGrey , "normal group"}
+
+// widget debugging colors. these widgets aren't displayed unless you are debugging
+var colorRoot colorT = colorT{gocui.ColorRed , none , powdererBlue , none , gocui.ColorBlue, "debug root"}
+var colorFlag colorT = colorT{gocui.ColorRed , none , powdererBlue , none , gocui.ColorGreen, "debug flag"}
+var colorBox colorT = colorT{gocui.ColorRed , none , lightPurple , none , gocui.ColorCyan, "debug box"}
+var colorGrid colorT = colorT{gocui.ColorRed , none , lightPurple , none , gocui.ColorRed, "debug grid"}
+var colorNone colorT = colorT{ none , none , none , none , none , "debug none"}
+
+// actually sets the colors for the gocui element
+// the user will see the colors change when this runs
+// TODO: add black/white only flag for ttyS0
+// TODO: or fix kvm/qemu serial console & SIGWINCH.
+// TODO: and minicom and uboot and 5 million other things.
+// TODO: maybe enough of us could actually do that if we made it a goal.
+// TODO: start with riscv boards and fix it universally there
+// TODO: so just a small little 'todo' item here
+func (n *node) setColor(newColor *colorT) {
+ tk := n.tk
+ if (tk.color == newColor) {
+ // nothing to do since the colors have nto changed
return
}
- w.v.SelBgColor = gocui.ColorCyan
- w.v.SelFgColor = gocui.ColorBlack
- switch c {
- case "Green":
- w.v.BgColor = gocui.ColorGreen
- case "Purple":
- w.v.BgColor = gocui.GetColor("#FFAA55")
- case "Yellow":
- w.v.BgColor = gocui.ColorYellow
- case "Blue":
- w.v.BgColor = gocui.ColorBlue
- case "Red":
- w.v.BgColor = gocui.ColorRed
- default:
- w.v.BgColor = gocui.GetColor(c)
+ tk.color = newColor
+ if (tk.v == nil) {
+ return
+ }
+ if (tk.color == nil) {
+ log(true, "Set the node to color = nil")
+ tk.color = &colorNone
}
+ log(true, "Set the node to color =", tk.color.name)
+ n.recreateView()
+}
+
+func (n *node) setDefaultWidgetColor() {
+ n.showView()
}
func (n *node) setDefaultHighlight() {
diff --git a/toolkit/gocui/common.go b/toolkit/gocui/common.go
index 05de64b..d3de34c 100644
--- a/toolkit/gocui/common.go
+++ b/toolkit/gocui/common.go
@@ -98,6 +98,46 @@ func (n *node) findWidgetName(name string) *node {
return nil
}
+func (n *node) IsCurrent() bool {
+ w := n.tk
+ if (n.WidgetType == toolkit.Tab) {
+ return w.isCurrent
+ }
+ if (n.WidgetType == toolkit.Window) {
+ return w.isCurrent
+ }
+ if (n.WidgetType == toolkit.Root) {
+ return false
+ }
+ return n.parent.IsCurrent()
+}
+
+func (n *node) Visible() bool {
+ if (n == nil) {
+ return false
+ }
+ if (n.tk == nil) {
+ return false
+ }
+ if (n.tk.v == nil) {
+ return false
+ }
+ return n.tk.v.Visible
+}
+
+func (n *node) SetVisible(b bool) {
+ if (n == nil) {
+ return
+ }
+ if (n.tk == nil) {
+ return
+ }
+ if (n.tk.v == nil) {
+ return
+ }
+ n.tk.v.Visible = b
+}
+
func addNode(a *toolkit.Action) *node {
n := new(node)
n.WidgetType = a.WidgetType
@@ -143,42 +183,29 @@ func addNode(a *toolkit.Action) *node {
return n
}
-func (n *node) IsCurrent() bool {
- w := n.tk
- if (n.WidgetType == toolkit.Tab) {
- return w.isCurrent
- }
- if (n.WidgetType == toolkit.Window) {
- return w.isCurrent
- }
- if (n.WidgetType == toolkit.Root) {
- return false
- }
- return n.parent.IsCurrent()
-}
+func addDropdown() *node {
+ n := new(node)
+ n.WidgetType = toolkit.Flag
+ n.WidgetId = -2
+ n.ParentId = 0
-func (n *node) Visible() bool {
- if (n == nil) {
- return false
- }
- if (n.tk == nil) {
- return false
- }
- if (n.tk.v == nil) {
- return false
- }
- return n.tk.v.Visible
-}
+ // copy the data from the action message
+ n.Name = "DropBox"
+ n.Text = "DropBox text"
-func (n *node) SetVisible(b bool) {
- if (n == nil) {
- return
- }
- if (n.tk == nil) {
- return
- }
- if (n.tk.v == nil) {
- return
+ // store the internal toolkit information
+ n.tk = new(cuiWidget)
+ n.tk.frame = true
+
+ // set the name used by gocui to the id
+ n.tk.cuiName = "-1 dropbox"
+
+ n.tk.color = &colorFlag
+
+ // add this new widget on the binary tree
+ n.parent = me.rootNode
+ if n.parent != nil {
+ n.parent.children = append(n.parent.children, n)
}
- n.tk.v.Visible = b
+ return n
}
diff --git a/toolkit/gocui/gocui.go b/toolkit/gocui/gocui.go
index 85e6ea5..d2877d7 100644
--- a/toolkit/gocui/gocui.go
+++ b/toolkit/gocui/gocui.go
@@ -72,7 +72,7 @@ func dragOutputWindow() {
func setFrame(b bool) {
// TODO: figure out what this might be useful for
// what is this do? I made it just 2 lines for now. Is this useful for something?
- v := SetView("global", 15, 5, 80, 8, 10)
+ v := SetView("global", 5, 10, 5, 10, 0) // x0, x1, y1, y2, overlap
if (v == nil) {
log(logError, "setFrame() global failed")
}
diff --git a/toolkit/gocui/help.go b/toolkit/gocui/help.go
index 66719bb..6113257 100644
--- a/toolkit/gocui/help.go
+++ b/toolkit/gocui/help.go
@@ -14,7 +14,9 @@ import (
var helpText []string = []string{"KEYBINDINGS",
"",
- "d: show/hide debugging",
+ "?: toggle help",
+ "d: toggle debugging",
+ "r: redraw widgets",
"s/h: show/hide all widgets",
"L: list all widgets",
"q: quit()",
@@ -27,6 +29,12 @@ var helpText []string = []string{"KEYBINDINGS",
"",
}
+func hidehelplayout() {
+ me.baseGui.DeleteView("help")
+ // n.deleteView()
+ // child.hideFake()
+}
+
func helplayout() error {
g := me.baseGui
var err error
diff --git a/toolkit/gocui/keybindings.go b/toolkit/gocui/keybindings.go
index dbe1fe2..658d09a 100644
--- a/toolkit/gocui/keybindings.go
+++ b/toolkit/gocui/keybindings.go
@@ -22,6 +22,7 @@ func defaultKeybindings(g *gocui.Gui) error {
if err := g.SetKeybinding("", gocui.MouseRelease, gocui.ModNone, mouseUp); err != nil {
return err
}
+ // mouseDown() runs whenever you click on an unknown view (?)
if err := g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, mouseDown); err != nil {
return err
}
@@ -40,10 +41,8 @@ func defaultKeybindings(g *gocui.Gui) error {
return nil
}
-var showDebug bool = true
-
func addDebugKeys(g *gocui.Gui) {
- // dump all widget info to the log
+ // show debugging buttons
g.SetKeybinding("", 'd', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
log(logNow, "gocui.SetKeyBinding() dumpTree() START")
@@ -63,9 +62,29 @@ func addDebugKeys(g *gocui.Gui) {
// display the help menu
g.SetKeybinding("", '?', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
- helplayout()
+ if (showHelp) {
+ helplayout()
+ showHelp = false
+ } else {
+ me.baseGui.DeleteView("help")
+ showHelp = true
+ }
+ return nil
+ })
+
+ // redraw all the widgets
+ g.SetKeybinding("", 'r', gocui.ModNone,
+ func(g *gocui.Gui, v *gocui.View) error {
+ if (redoWidgets) {
+ redoWindows(0,0)
+ redoWidgets = false
+ } else {
+ me.rootNode.hideWidgets()
+ redoWidgets = true
+ }
return nil
})
+
// hide all widgets
g.SetKeybinding("", 'h', gocui.ModNone,
func(g *gocui.Gui, v *gocui.View) error {
diff --git a/toolkit/gocui/mouse.go b/toolkit/gocui/mouse.go
index dbe2c6d..64786ab 100644
--- a/toolkit/gocui/mouse.go
+++ b/toolkit/gocui/mouse.go
@@ -24,6 +24,7 @@ func mouseMove(g *gocui.Gui) {
func msgDown(g *gocui.Gui, v *gocui.View) error {
initialMouseX, initialMouseY = g.MousePosition()
+ log(true, "msgDown() X,Y", initialMouseX, initialMouseY)
if vx, vy, _, _, err := g.ViewPosition("msg"); err == nil {
xOffset = initialMouseX - vx
yOffset = initialMouseY - vy
@@ -32,7 +33,58 @@ func msgDown(g *gocui.Gui, v *gocui.View) error {
return nil
}
+func hideDDview() error {
+ w, h := me.baseGui.MousePosition()
+ log(true, "hide dropdown menu() view msgMouseDown (w,h) =", w, h)
+ if (me.ddview == nil) {
+ return gocui.ErrUnknownView
+ }
+ if (me.ddview.tk.v == nil) {
+ return gocui.ErrUnknownView
+ }
+ me.ddview.SetVisible(false)
+ return nil
+}
+
+func showDDview() error {
+ w, h := me.baseGui.MousePosition()
+ log(true, "show dropdown menu() view msgMouseDown (w,h) =", w, h)
+ if (me.ddview == nil) {
+ return gocui.ErrUnknownView
+ }
+ if (me.ddview.tk.v == nil) {
+ return gocui.ErrUnknownView
+ }
+ me.ddview.SetVisible(true)
+ return nil
+}
+
func mouseUp(g *gocui.Gui, v *gocui.View) error {
+ w, h := g.MousePosition()
+ log(true, "mouseUp() view msgMouseDown (check here for dropdown menu click) (w,h) =", w, h)
+ if (me.ddClicked) {
+ log(true, "mouseUp() ddview is the thing that was clicked", w, h)
+ log(true, "mouseUp() find out what the string is here", w, h, me.ddview.tk.gocuiSize.h1)
+
+ if (me.ddNode != nil) {
+ value := h - me.ddview.tk.gocuiSize.h0 - 1
+ log(true, "mouseUp() me.ddview.tk.gocuiSize.h1 =", me.ddview.tk.gocuiSize.h1)
+ log(true, "mouseUp() me.ddNode.vals =", me.ddNode.vals)
+ valsLen := len(me.ddNode.vals)
+ log(true, "mouseUp() value =", value, "valsLen =", valsLen)
+ log(true, "mouseUp() me.ddNode.vals =", me.ddNode.vals)
+ if ((value >= 0) && (value < valsLen)) {
+ str := me.ddNode.vals[value]
+ log(true, "mouseUp() value =", value, "str =", str)
+ }
+ }
+ }
+ /*
+ // if there is a drop down view active, treat it like a dialog box and close it
+ if (hideDDview() == nil) {
+ return nil
+ }
+ */
if msgMouseDown {
msgMouseDown = false
if movingMsg {
@@ -57,13 +109,25 @@ func mouseDown(g *gocui.Gui, v *gocui.View) error {
}
globalMouseDown = true
maxX, _ := g.Size()
- msg := fmt.Sprintf("Mouse really down at: %d,%d", mx, my) + "foo\n" + "bar\n"
+ test := findUnderMouse()
+ msg := fmt.Sprintf("Mouse really down at: %d,%d", mx, my) + "foobar"
+ if (test == me.ddview) {
+ if (me.ddview.Visible()) {
+ log(true, "hide DDview() Mouse really down at:", mx, my)
+ hideDDview()
+ } else {
+ log(true, "show DDview() Mouse really down at:", mx, my)
+ showDDview()
+ }
+ return nil
+ }
x := mx - len(msg)/2
if x < 0 {
x = 0
} else if x+len(msg)+1 > maxX-1 {
x = maxX - 1 - len(msg) - 1
}
+ log(true, "mouseDown() about to write out message to 'globalDown' view. msg =", msg)
if v, err := g.SetView("globalDown", x, my-1, x+len(msg)+1, my+1, 0); err != nil {
if !errors.Is(err, gocui.ErrUnknownView) {
return err
diff --git a/toolkit/gocui/showStdout.go b/toolkit/gocui/showStdout.go
index 22e95d3..f03dfef 100644
--- a/toolkit/gocui/showStdout.go
+++ b/toolkit/gocui/showStdout.go
@@ -24,6 +24,7 @@ func showMsg(g *gocui.Gui, v *gocui.View) error {
var l string
var err error
+ log(true, "showMsg() v.name =", v.Name())
if _, err := g.SetCurrentView(v.Name()); err != nil {
return err
}
diff --git a/toolkit/gocui/structs.go b/toolkit/gocui/structs.go
index 06a2266..05df963 100644
--- a/toolkit/gocui/structs.go
+++ b/toolkit/gocui/structs.go
@@ -21,14 +21,24 @@ import (
// It's probably a terrible idea to call this 'me'
var me config
+var showDebug bool = true
+var showHelp bool = true
+var redoWidgets bool = true
+
+// This is the window that is currently active
+var currentWindow *node
+
type config struct {
baseGui *gocui.Gui // the main gocui handle
rootNode *node // the base of the binary tree. it should have id == 0
ctrlDown *node // shown if you click the mouse when the ctrl key is pressed
-// current *cuiWidget // this is the current tab or window to show
+ currentWindow *node // this is the current tab or window to show
logStdout *node // where to show STDOUT
helpLabel *gocui.View
+ ddview *node // the gocui view to select dropdrown lists
+ ddClicked bool // the dropdown menu view was clicked
+ ddNode *node // the dropdown menu is for this widget
// this is the channel we send user events like
// mouse clicks or keyboard events back to the program
@@ -123,6 +133,7 @@ type node struct {
horizontal bool `default:false`
hasTabs bool // does the window have tabs?
+ currentTab bool // the visible tab
// the internal plugin toolkit structure
tk *cuiWidget
@@ -152,7 +163,7 @@ type cuiWidget struct {
size rectType
// the actual gocui display view of this widget
- // sometimes this isn't visable like with a Box or Grid
+ // sometimes this isn't visible like with a Box or Grid
gocuiSize rectType
isCurrent bool // is this the currently displayed Window or Tab?
@@ -164,6 +175,12 @@ type cuiWidget struct {
tainted bool
frame bool
+
+ // for a window, this is currently selected tab
+ selectedTab *node
+
+ // what color to use
+ color *colorT
}
// from the gocui devs:
diff --git a/toolkit/gocui/tab.go b/toolkit/gocui/tab.go
index 60ee6b3..d910552 100644
--- a/toolkit/gocui/tab.go
+++ b/toolkit/gocui/tab.go
@@ -103,6 +103,10 @@ func (p *node) redoTabs(nextW int, nextH int) {
n.gocuiSetWH(nextW, nextH)
n.deleteView()
// setCurrentTab(n)
+ // if (len(w.cuiName) < 4) {
+ // w.cuiName = "abcd"
+ // }
+
n.showView()
sizeW := w.Width() + me.TabPadW
diff --git a/toolkit/gocui/view.go b/toolkit/gocui/view.go
index e2c76aa..3baeb66 100644
--- a/toolkit/gocui/view.go
+++ b/toolkit/gocui/view.go
@@ -36,7 +36,12 @@ func (n *node) textResize() {
n.showWidgetPlacement(logNow, "textResize()")
}
+func (n *node) hideView() {
+ n.SetVisible(false)
+}
+
// display's the text of the widget in gocui
+// will create a new gocui view if there isn't one or if it has been moved
func (n *node) showView() {
var err error
w := n.tk
@@ -46,31 +51,34 @@ func (n *node) showView() {
w.cuiName = strconv.Itoa(n.WidgetId)
}
+ // if the gocui element doesn't exist, create it
if (w.v == nil) {
- n.updateView()
+ n.recreateView()
}
x0, y0, x1, y1, err := me.baseGui.ViewPosition(w.cuiName)
log(logInfo, "showView() w.v already defined for widget", n.Name, err)
+
+ // if the gocui element has changed where it is supposed to be on the screen
+ // recreate it
if (x0 != w.gocuiSize.w0) || (y0 != w.gocuiSize.h0) {
log(logError, "showView() w.v.w0 != x0", n.Name, w.gocuiSize.w0, x0)
log(logError, "showView() w.v.h0 != y0", n.Name, w.gocuiSize.h0, y0)
- n.updateView()
+ n.recreateView()
return
}
if (x1 != w.gocuiSize.w1) || (y1 != w.gocuiSize.h1) {
log(logError, "showView() w.v.w1 != x1", n.Name, w.gocuiSize.w1, x1)
log(logError, "showView() w.v.h1 != y1", n.Name, w.gocuiSize.h1, y1)
- n.updateView()
+ n.recreateView()
return
}
- if (w.v.Visible == false) {
- log(logInfo, "showView() w.v.Visible set to true ", n.Name)
- w.v.Visible = true
- }
+ n.SetVisible(true)
}
-func (n *node) updateView() {
+// create or recreate the gocui widget visible
+// deletes the old view if it exists and recreates it
+func (n *node) recreateView() {
var err error
w := n.tk
if (me.baseGui == nil) {
@@ -105,8 +113,14 @@ func (n *node) updateView() {
fmt.Fprint(w.v, n.Text)
n.showWidgetPlacement(logNow, "Window: " + n.Text)
- n.setDefaultHighlight()
- n.setDefaultWidgetColor()
+ // if you don't do this here, it will be black & white only
+ if (w.color != nil) {
+ w.v.FrameColor = w.color.frame
+ w.v.FgColor = w.color.fg
+ w.v.BgColor = w.color.bg
+ w.v.SelFgColor = w.color.selFg
+ w.v.SelBgColor = w.color.selBg
+ }
}
func (n *node) hideWidgets() {
@@ -119,7 +133,7 @@ func (n *node) hideWidgets() {
case toolkit.Box:
case toolkit.Grid:
default:
- n.deleteView()
+ n.hideView()
}
for _, child := range n.children {
child.hideWidgets()
@@ -129,7 +143,7 @@ func (n *node) hideWidgets() {
func (n *node) hideFake() {
w := n.tk
if (w.isFake) {
- n.deleteView()
+ n.hideView()
}
for _, child := range n.children {
child.hideFake()
@@ -153,13 +167,13 @@ func (n *node) showWidgets() {
if (w.isFake) {
// don't display by default
} else {
- if n.IsCurrent() {
+ // if n.IsCurrent() {
n.showWidgetPlacement(logInfo, "current:")
n.showView()
- } else {
- n.showWidgetPlacement(logInfo, "not:")
+ // } else {
+ // n.showWidgetPlacement(logInfo, "not:")
// w.drawView()
- }
+ // }
}
for _, child := range n.children {
child.showWidgets()
diff --git a/toolkit/widget.go b/toolkit/widget.go
index 655a0db..02dbe3f 100644
--- a/toolkit/widget.go
+++ b/toolkit/widget.go
@@ -69,6 +69,7 @@ const (
Textbox // is this a Label with edit=true
Slider // like a progress bar
Spinner // like setting the oven temperature
+ Separator // TODO
Image // TODO
Area // TODO
Form // TODO
@@ -138,6 +139,8 @@ func (s WidgetType) String() string {
return "Slider"
case Spinner:
return "Spinner"
+ case Separator:
+ return "Separator"
case Image:
return "Image"
case Area: