From 3d2df2334e13954c166d46013609856113db4d97 Mon Sep 17 00:00:00 2001 From: Pietro Gagliardi Date: Wed, 12 Feb 2014 21:33:24 -0500 Subject: Fixed compiler errors. New code structure success! --- sysdata_windows.go | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'sysdata_windows.go') diff --git a/sysdata_windows.go b/sysdata_windows.go index ab65879..da1c6b8 100644 --- a/sysdata_windows.go +++ b/sysdata_windows.go @@ -40,10 +40,13 @@ var classTypes = [nctypes]*classData{ }, } -func (s *sysData) addChild(chlid *sysData) _HMENU { +func (s *sysData) addChild(child *sysData) _HMENU { s.childrenLock.Lock() defer s.childrenLock.Unlock() s.nextChildID++ // start at 1 + if s.children == nil { + s.children = map[_HMENU]*sysData{} + } s.children[s.nextChildID] = child return s.nextChildID } @@ -54,6 +57,7 @@ func (s *sysData) delChild(id _HMENU) { delete(s.children, id) } +// TODO adorn error messages with what stage failed? func (s *sysData) make(initText string, initWidth int, initHeight int, window *sysData) (err error) { ret := make(chan uiret) defer close(ret) @@ -67,7 +71,7 @@ func (s *sysData) make(initText string, initWidth int, initHeight int, window *s } else { // need a new class n, err := registerStdWndClass(s) if err != nil { - return r.err + return err } classname = n } -- cgit v1.2.3