From f8e3f12ab02b528f2a05a4f713d7af7ea8e44b42 Mon Sep 17 00:00:00 2001 From: Pietro Gagliardi Date: Fri, 11 Dec 2015 20:37:59 -0500 Subject: LET'S GET THIS FINAL REWRITE EVER STARTED --- prev/proposals/tree.md | 35 +++++++++++++++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 prev/proposals/tree.md (limited to 'prev/proposals/tree.md') diff --git a/prev/proposals/tree.md b/prev/proposals/tree.md new file mode 100644 index 0000000..a4752f6 --- /dev/null +++ b/prev/proposals/tree.md @@ -0,0 +1,35 @@ +# Tree + +Unlike Table, Tree can only store a set of a single data type. (Blame Windows.) + +```go +type TreeData struct { + Checked bool + Image ImageIndex + Text string + Children []TreeData // TODO does this need to be *[]TreeData? +} +``` + +(the facilities for Images has yet to be designed) + +Tree itself will operate similarly to Table: + +```go +type Tree struct { + Control + sync.Locker // with Unlock() refreshing the view + Data() *[]TreeData + SetHasCheckboxes(bool) + SetHasImages(bool) +} +``` + +By default, a Tree only shows the Text field. + +A Tree path is just an `[]int` with each element set to the consecutive index in Children. For example: + +```go +i := []int{3, 4, 5} +value := tree.Data()[i[0]].Children[i[1]].Children[i[2]].Text +``` -- cgit v1.2.3