From 809662459dcd2cbe0b42f338413b88fea0483086 Mon Sep 17 00:00:00 2001 From: Pietro Gagliardi Date: Sun, 26 Aug 2018 13:18:53 -0400 Subject: Migrate the link_darwin_amd64.go and control.go files back; fixed up errors in the C files and util.go. --- control.go | 145 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 145 insertions(+) create mode 100644 control.go (limited to 'control.go') diff --git a/control.go b/control.go new file mode 100644 index 0000000..ab8673c --- /dev/null +++ b/control.go @@ -0,0 +1,145 @@ +// 12 december 2015 + +package ui + +import ( + "unsafe" +) + +// #include "pkgui.h" +import "C" + +// no need to lock this; only the GUI thread can access it +var controls = make(map[*C.uiControl]Control) + +// Control represents a GUI control. It provdes methods +// common to all Controls. +// +// The preferred way to create new Controls is to use +// ControlBase; see ControlBase below. +type Control interface { + // LibuiControl returns the uiControl pointer for the Control. + // This is intended for use when adding a control to a + // container. + LibuiControl() uintptr + + // Destroy destroys the Control. + Destroy() + + // Handle returns the OS-level handle that backs the + // Control. On OSs that use reference counting for + // controls, Handle does not increment the reference + // count; you are sharing package ui's reference. + Handle() uintptr + + // Visible returns whether the Control is visible. + Visible() bool + + // Show shows the Control. + Show() + + // Hide shows the Control. Hidden controls do not participate + // in layout (that is, Box, Grid, etc. does not reserve space for + // hidden controls). + Hide() + + // Enabled returns whether the Control is enabled. + Enabled() bool + + // Enable enables the Control. + Enable() + + // Disable disables the Control. + Disable() +} + +// ControlBase is an implementation of Control that provides +// all the methods that Control requires. To use it, embed a +// ControlBase (not a *ControlBase) into your structure, then +// assign the result of NewControlBase to that field: +// +// type MyControl struct { +// ui.ControlBase +// c *C.MyControl +// } +// +// func NewMyControl() *MyControl { +// m := &NewMyControl{ +// c: C.newMyControl(), +// } +// m.ControlBase = ui.NewControlBase(m, uintptr(unsafe.Pointer(c))) +// return m +// } +type ControlBase struct { + iface Control + c *C.uiControl +} + +// NewControlBase creates a new ControlBase. See the +// documentation of ControlBase for an example. +// NewControl should only be called once per instance of Control. +func NewControlBase(iface Control, c uintptr) ControlBase { + b := ControlBase{ + iface: iface, + c: (*C.uiControl)(unsafe.Pointer(c)), + } + controls[b.c] = b.iface + return b +} + +func (c *ControlBase) LibuiControl() uintptr { + return uintptr(unsafe.Pointer(c.c)) +} + +func (c *ControlBase) Destroy() { + delete(controls, c.c) + C.uiControlDestroy(c.c) +} + +func (c *ControlBase) Handle() uintptr { + return uintptr(C.uiControlHandle(c.c)) +} + +func (c *ControlBase) Visible() bool { + return tobool(C.uiControlVisible(c.c)) +} + +func (c *ControlBase) Show() { + C.uiControlShow(c.c) +} + +func (c *ControlBase) Hide() { + C.uiControlHide(c.c) +} + +func (c *ControlBase) Enabled() bool { + return tobool(C.uiControlEnabled(c.c)) +} + +func (c *ControlBase) Enable() { + C.uiControlEnable(c.c) +} + +func (c *ControlBase) Disable() { + C.uiControlDisable(c.c) +} + +// ControlFromLibui returns the Control associated with a libui +// uiControl. This is intended for implementing event handlers +// on the Go side, to prevent sharing Go pointers with C. +// This function only works on Controls that use ControlBase. +func ControlFromLibui(c uintptr) Control { + // comma-ok form to avoid creating nil entries + cc, _ := controls[(*C.uiControl)(unsafe.Pointer(c))] + return cc +} + +func touiControl(c uintptr) *C.uiControl { + return (*C.uiControl)(unsafe.Pointer(c)) +} + +// LibuiFreeText allows implementations of Control +// to call the libui function uiFreeText. +func LibuiFreeText(c uintptr) { + C.uiFreeText((*C.char)(unsafe.Pointer(c))) +} -- cgit v1.2.3