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authorPietro Gagliardi <[email protected]>2015-04-07 19:04:09 -0400
committerPietro Gagliardi <[email protected]>2015-04-07 19:04:09 -0400
commit7b1dfbf1d6de954efdb5d9d9d4df61a98935ddd4 (patch)
tree98b82ee5987a646a409bb0efd510366cb5182ef0 /new/uipriv_windows.h
parent03d94db0fd80f1d293dbf727b6e9a2466546c2c3 (diff)
Unified the allocators across all platforms so that everyone uses uiAlloc() and friends.
Diffstat (limited to 'new/uipriv_windows.h')
-rw-r--r--new/uipriv_windows.h7
1 files changed, 0 insertions, 7 deletions
diff --git a/new/uipriv_windows.h b/new/uipriv_windows.h
index f41528a..f12a6b6 100644
--- a/new/uipriv_windows.h
+++ b/new/uipriv_windows.h
@@ -42,13 +42,6 @@ struct uiSizing {
LONG internalLeading;
};
-// alloc_windows.c
-extern void *uiAlloc(size_t);
-// TODO use this in existing files
-#define uiNew(T) ((T *) uiAlloc(sizeof (T)))
-extern void *uiRealloc(void *, size_t);
-extern void uiFree(void *);
-
// debug_windows.c
extern HRESULT logLastError(const char *);
extern HRESULT logHRESULT(const char *, HRESULT);