summaryrefslogtreecommitdiff
path: root/releaseBox.go
blob: f6f281e992d66b9bbe082eb29fdec11b6ca4d849 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
// This is a simple example
package main

import (
	"fmt"
	"os"
	"path/filepath"

	"go.wit.com/gui"
	"go.wit.com/log"

	"go.wit.com/lib/gadgets"
	"go.wit.com/lib/gui/repolist"
)

var release releaseStruct

type releaseStruct struct {
	current *repolist.Repo

	box      *gui.Node
	group    *gui.Node
	grid     *gui.Node
	repo     *gadgets.OneLiner
	status   *gadgets.OneLiner
	readOnly *gadgets.OneLiner
	notes    *gadgets.OneLiner
	version  *gadgets.OneLiner
	//	versionS        string
	//	widgetVersionS  string
	releaseVersionB *gui.Node
	// unreleaseB      *gui.Node
	reason *gadgets.BasicEntry
	// reasonS         string

	openrepo *gui.Node

	goGetB       *gui.Node
	checkGoSumB  *gui.Node
	checkDirtyB  *gui.Node
	makeRedomodB *gui.Node
	sendVersionB *gui.Node
	checkSafeB   *gui.Node
	whitelist    map[string]*repolist.Repo

	// store myself here. use myself to
	// do garbage go get tests and other potential junk
	guireleaser *repolist.Repo
}

func (w *autoType) Disable() {
	// w.mainWindow.Disable()
	release.box.Disable()
	// buttonDisable()
}

func (w *autoType) Enable() {
	// w.mainWindow.Enable()
	release.box.Enable()
	// buttonEnable()
}

func createReleaseBox(box *gui.Node) {
	initWhitelist()

	release.box = box
	release.group = release.box.NewGroup("Current Repo")
	release.grid = release.group.NewGrid("buildOptions", 0, 0)

	// do an initial scan of all the repos
	scanGoSum()

	release.grid.NewButton("scan for Ready", func() {
		me.Disable()
		scanForReady()
		me.Enable()
	})
	release.grid.NewButton("findNextDirty()", func() {
		me.Disable()
		defer me.Enable()
		if findNextDirty("PRIMATIVE") {
			log.Info("findNextDirty() found a repo")
			return
		}
		if findNextDirty("") {
			log.Info("findNextDirty() found a repo")
			return
		}
	})
	release.grid.NextRow()

	release.releaseVersionB = release.grid.NewButton("release version", func() {
		buttonDisable()
		if doRelease() {
			buttonEnable()
			log.Info("doRelease() worked")
		} else {
			log.Info("doRelease() failed")
		}
	})
	release.grid.NextRow()

	release.repo = gadgets.NewOneLiner(release.grid, "repo")
	release.openrepo = release.grid.NewButton("Configure", func() {
		release.current.Status.Toggle()
	})
	release.openrepo.Disable()
	release.grid.NextRow()
	release.status = gadgets.NewOneLiner(release.grid, "status")
	release.grid.NextRow()
	release.readOnly = gadgets.NewOneLiner(release.grid, "read-only")
	release.grid.NextRow()
	release.notes = gadgets.NewOneLiner(release.grid, "notes")
	release.grid.NextRow()

	release.version = gadgets.NewOneLiner(release.grid, "version")
	release.grid.NextRow()

	release.reason = gadgets.NewBasicEntry(release.grid, "release reason")
	release.reason.SetText(me.releaseReasonS)
	release.grid.NextRow()

	me.autoWorkingPwd = gadgets.NewOneLiner(release.grid, "working directory (pwd)")
	release.grid.NextRow()
	me.userHomePwd = gadgets.NewOneLiner(release.grid, "user home")
	release.grid.NextRow()
	me.goSrcPwd = gadgets.NewOneLiner(release.grid, "go src home")
	release.grid.NextRow()

	homeDir, err := os.UserHomeDir()
	if err != nil {
		log.Warn("Error getting home directory:", err)
		homeDir = "/home/autotypist"
	}
	me.userHomePwd.SetText(homeDir)
	srcDir := filepath.Join(homeDir, "go/src")
	me.goSrcPwd.SetText(srcDir)

	testf := filepath.Join(srcDir, "go.wit.com/apps/guireleaser", "go.sum")
	if !Exists(testf) {
		log.Info("go.sum missing", testf)
		panic("redo go.sum")
	}

	release.grid.NewButton("Check Ready", func() {
		buttonDisable()
		defer buttonEnable()
		goSumS := release.current.GoState()
		dirtyS := release.current.State()
		lastS := release.current.LastTag()
		if CheckReady() {
			log.Info("repo is ready", release.current.Name(), goSumS, dirtyS, lastS)
			return
		} else {
			log.Info("\trepo is not ready", release.current.Name(), goSumS, dirtyS, lastS)
		}
	})

	release.grid.NewButton("set ignore", func() {
		tmp := release.current.GoState()
		log.Info("trying to set repo IGNORE is now =", tmp)
		release.current.SetGoState("IGNORE")
		release.whitelist[release.current.GoPath()] = release.current
	})

	release.checkGoSumB = release.grid.NewButton("checkValidGoSum()", func() {
		buttonDisable()
		checkValidGoSum(release.current)
		buttonEnable()
	})
	release.grid.NextRow()

	release.grid.NewButton("release all", func() {
		var worked bool = true
		buttonDisable()
		// rather than loop forever, at least limit this to the number of repos
		// incase something, somewhere, goes wrong
		duration := repolist.TimeFunction(func() {
			for n := 0; n <= len(me.repos.View.AllRepos()); n++ {
				if doRelease() {
					log.Info("doRelease() worked")
				} else {
					if release.status.String() == "ALL DONE?" {
						log.Info("maybe ALL DONE?")
						buttonEnable()
						worked = true
						break
					}
					log.Info("doRelease() failed")
					worked = false
					break
				}
			}
		})
		s := fmt.Sprint(duration)
		log.Info("release returned", worked, "and ran for", s)
		buttonEnable()
	})
	release.grid.NextRow()
}

func buttonDisable() {
	me.Disable()
}

func buttonEnable() {
	me.Enable()
}

func setCurrentRepo(newcur *repolist.Repo, s string, note string) bool {
	if newcur.ReadOnly() {
		return false
	}

	release.repo.SetText(newcur.GoPath())
	release.status.SetText(s)
	release.notes.SetText(note)
	release.current = newcur
	release.version.SetText(release.current.Status.GetTargetVersion())
	release.releaseVersionB.SetText("release version " + release.current.Status.GetTargetVersion())
	// release.unreleaseB.SetText("un-release version " + release.current.targetVersion.String())
	release.openrepo.Enable()

	return true
}

func scanForReady() bool {
	for _, repo := range me.repos.View.AllRepos() {
		goSumS := repo.GoState()
		dirtyS := repo.State()
		log.Info("findNextDirty()", repo.GoPath(), goSumS, dirtyS)

		if whitelist(repo.GoPath()) {
			log.Info("found WHITELIST", repo.GoPath())
			repo.SetGoState("WHITELIST")
			continue
		}

		log.Info("scan for Ready: found a repo")
		if setCurrentRepo(repo, "checking ready", "notsure") {
			CheckReady()
		}
	}
	return true
}

// trys to figure out if there is still something to update
// todo: redo this logic as it is terrible
// rename this findNext()
func findNextDirty(onlyKind string) bool {
	for _, repo := range me.repos.View.AllRepos() {
		goSumS := repo.GoState()

		if repo.Status.GetTargetVersion() == repo.Status.GetCurrentVersion() {
			continue
		}
		if goSumS == "WHITELIST" {
			continue
		}
		if goSumS == "IGNORE" {
			continue
		}
		if repo.ReadOnly() {
			log.Info("findNextDirty() skipping readonly")
			continue
		}
		if repo.CheckDirty() {
			log.Info("findNextDirty() skipping readonly")
			continue
		}
		log.Info("findNextDirty()", repo.GoPath(), goSumS)
		if repo.Status.IsPrimitive() {
			if setCurrentRepo(repo, "PRIMATIVE", "release new version") {
				return true
			}
			continue
		}
		if checkValidGoSum(release.current) {
			setCurrentRepo(repo, "should be good to release", "pretty sure")
			return true
		}
	}
	log.Info("tried to findNextDirty() but not sure what to do next")
	release.status.SetText("ALL DONE?")
	return false
}